chacusha (
chacusha) wrote in
finalfantasyland2011-05-03 08:16 pm
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Community Feedback/Suggestions Part II
COMMUNITY FEEDBACK PART II
(moogle_workshop, ultima_arena, & ff_minigames)
(moogle_workshop, ultima_arena, & ff_minigames)
This is part 2/2 of the feedback polls, focusing on the big point-giving activity comms,
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[Poll #1737747]
Polls/suggestion box will be open until Saturday May 21
If you need to change your vote, click on the "Poll #______" link at the top of the poll, then [ Fill out Poll ], then change your answers and resubmit.
Ultima Arena suggestions
- Would people like there to be a "mod's choice" for the UA challenges? A mod's choice would be an award given to someone who didn't place, by the mod who is running that contest, and would be worth a comparatively small amount of points.
- Are there alternative ways of scheduling challenges that people would be interested in? Is three challenges going on at once a good amount? Too hectic? Would people like to see more light-weight challenges that happen more frequently (for example, a one-week icon contest where you submit only one icon, or a one-week drabble contest where you submit only one drabble)?
- And that kind of reminds me, would people be interested in a LIMS/rumble type of competition (an icontest that spans multiple challenges and involves either elimination or point accumulation?)
Re: Ultima Arena suggestions
For the "mod's choice", I believe that's a fair award. Happens all the time in my icontest communities, and it goes over well.
Three challenges at once doesn't seem like much, but when you add it to whatever might be going on in the minigames, a person who likes to do both may feel overwhelmed. I guess in that instance we can just remind them to take it easy and that they don't have to do every single challenge, but I can't help but feel maybe there should be an alteration. Maybe use the lighter challenges whenever something long is happening at the minigames, to compensate those who
are crazyparticipate in both?Re: Ultima Arena suggestions
-I think 3 challenges at once is too much. Like
-Although maybe a light-weight challenge every once in a while is good. I like that idea. But maybe not all the time?
-Urgh I don't like icons. >.>
Re: Ultima Arena suggestions
Re: Ultima Arena suggestions
Re: Ultima Arena suggestions
Let's just pretend like this makes sense.I don't really have an opinion on the mod's choice, as I can see about an equal amount of positives and negatives for that. So long as it's a small amount of points, I don't think anyone would object though.
The rumble type of competition sounds entertaining!
Re: Ultima Arena suggestions
~Personally, I think the challenge scheduling is handled really well! They're not super hectic to me...the more time-consuming ones are the month-long ones, but since people get a whole month for them I think they have a good amount of time to work on both them and the half month challenges (which still get 15 days, so that's a pretty good amount of time as well!). I don't dislike the idea of the light-weight challenges though! I just wonder if that wouldn't be a lot of pressure for you and other UA mods though (to have to come up with so many challenges...they'd probably add up pretty quick). O_O;
~Oh, the rumble type of competition sounds neat! I'm not 100% sure how they work, but I think it would probably be pretty interesting from how you described it
once I figure it out, lolz. XDRe: Ultima Arena suggestions
~And as everyone has said before me, I think the UA challenge schedule that has been going on right now is pretty fair and well-done. :D The light-weight challenges sounds like a neat concept, but as
~The rumble idea sounds rather interesting too, I think!
Granted...I don't make icons so maybe I shouldn't talk, lolz. XD