chacusha: (kh - aqua)
chacusha ([personal profile] chacusha) wrote in [community profile] finalfantasyland2011-09-20 09:41 pm

Community Feedback Part I

COMMUNITY FEEDBACK PART I
(ff_classchange & ff_land)


Here's how this is going to work:

- There's going to be two phases to this whole community feedback process. During the first phase, I'll have you fill out general polls asking you to rate various aspects of the comm and make suggestions. During the second phase, I will collect all reasonable/feasible ideas that were suggested and put them to a vote.

- This post and the other one are part of the first phase. The polls here are to help give me a general idea of how the comm is going, but mostly they're here to to jog your memory on various aspects of the comm that might need improvement. You're encouraged to make suggestions in the comments as you think of them and to respond to other people's suggestions.

- Comments are unscreened. However, anonymous commenting is allowed in case you're uncomfortable voicing your opinions with your name attached.

- Not all suggestions will go on to be voted on in the second phase. Some suggestions will be rejected without vote and some suggestions will be accepted without vote, at mod discretion.

- The mods have already put some thought into community improvement. Here's a list of things we've come up with so far:

Suggestions that will be voted on in the second phase of feedback
  • [GENERAL] New alliances for Game 3 (both whether we'll have them and also which arrangement we should use)
  • [SORTING] Either clarify the masculine/feminine dichotomy to ask whether the applicant's personality has more traditionally 'masculine' or 'feminine' traits OR replace this dichotomy with a different one (Stoic/Thinking vs. Emotional/Feeling)
  • [SORTING] Remove Ashe from list of Soldiers and add Cecil, Ramza, and Zack
  • [SORTING] Either add Knight as a secondary class onto Dragoons, giving them Auron, Basch and Cyan OR add Samurai as a secondary class onto Dragoons, giving them Auron and Cyan (or neither)
  • [CONTESTS] Rule change on banner-making points to make it so that a set of mostly variations on the same template is not worth 5-6 times the amount of a smaller set also based on single-template variations (several solutions proposed; we'll most likely vote on one unless a consensus emerges).

Suggestions that will be implemented without vote
  • [GENERAL] A section on sigtags will be added to the FAQ. In addition, it will be stated here that max tag banner size is 350 px (width) by 250 px (height). Also, sigtags featuring non-FF characters will be allowed.
  • [GENERAL] The mods are working on providing more ways for people to use their gil. We've got some exciting things planned, so if you're worried about having too much gil to spend, next game ought to change that up some!
  • [CONTESTS] Cancel the bonus given for de-anoning contest entries (applicable only to Game 3 entries and beyond; Game 2 entries will still get this bonus)

Other suggestions that need to be discussed
  • [SORTING] Allowing people to freely ask applicants questions of their own to get a feel of that applicant's personality
  • [FANWORKS] Giving sigtag gifts a point value in [livejournal.com profile] moogle_workshop


- All suggestions (here and in the comments) are open to debate, so if you want to make an argument for or against an idea, you are encouraged to do so.

Onto the polls!


[Poll #1780158]


Polls/suggestion box will be open until Tuesday September 27
If you need to change your vote, click on the "Poll #______" link at the top of the poll, then [ Fill out Poll ], then change your answers and resubmit.

[identity profile] cowturtle.livejournal.com 2011-09-22 04:42 am (UTC)(link)
I think that, while this is true, that was the first event of its kind, so it's totally something that can be worked on.

Also, although I know Eilia is super busy now, the plan was initially to have a number of events like this throughout the year, so in the event that you missed one whole event (although, I thought GF was long enough for most people who wanted to be involved to be involved...) you could probably catch another one in a couple of months... I'm not sure what's going on with that now, but if some of those events are still taking place then hopefully they would help balance the points?

In fact, the way Eilia was talking about it before, she was trying to balance out those events (so it wasn't like 5 in one month and then none for 4 months after that). I'm not sure how many events would've happened per Game, but maybe there *is* a possibility of holding more frequent, potentially smaller events/festivals?

/er... is also likely not helpful ^_^;

[identity profile] arivess.livejournal.com 2011-09-22 04:49 am (UTC)(link)
*nods* I'm not saying I didn't like the festival, and I know it was a bit of a prototype since it was the first thing of its kind. But--

I think it's feasible to run it every game or every two games, but it definitely can't run more than once each game, I think. It takes too much work, and is too intensive and exhausting. Which is the problem I've listed, I mean. The fact that it happens once a game, for only two weeks, means that it can be a complete game maker or breaker, as this one sort-of was. The gap between the teams went WOOSH in a way that can't be made up again after. Not that the black mages didn't deserve all their points, I mean. But I think because they got so much in so short a while, and everyone was on edge already because of LJ going down, and participating in so many things at once made people more tired and cranky too, so there was a lot of silent resentment building up, I think.

*not being helpful again*

Although. Well. *points to comment on other post* It might help if we make it last longer (say a month instead of 2 weeks?) and host less intensive games with less points, instead of piling on high-point booths...? That way we can still have regular events running, and it'd be an optional diversion instead of a must-do.
glacialphoenix: (Default)

[personal profile] glacialphoenix 2011-09-22 04:56 am (UTC)(link)
As a Black Mage, I must say ... it's like, I am proud of my team? But I kind of felt a bit bad, because the luck games... are luck. And I mean, I tallied the points and everything, and I know that because I got really lucky, I actually - as one person - forget the team - scored more points than entire teams. And you can't do anything about one person being lucky.

Maybe fewer luck games might help? I think this has already been said, though.

[identity profile] breyzyyin.livejournal.com 2011-09-22 05:10 am (UTC)(link)
Although. Well. *points to comment on other post* It might help if we make it last longer (say a month instead of 2 weeks?) and host less intensive games with less points, instead of piling on high-point booths...? That way we can still have regular events running, and it'd be an optional diversion instead of a must-do.
~I like this idea too. It might also be a way to make it less tiring on the people running the booths too. /I am starting to feel like my comments are really unhelpful, lolz.

[identity profile] breyzyyin.livejournal.com 2011-09-22 05:05 am (UTC)(link)
I'm not sure how many events would've happened per Game, but maybe there *is* a possibility of holding more frequent, potentially smaller events/festivals?
~Actually...I kind of like that idea! I think one of the main things with the GF was that it was a lot of high points for a short amount of time and it happened so quickly that people kind of got tired/cranky/stressed out with it? I think a lot of people started feeling like they had to participate because of the points and short time frame instead of for the fun...so, if there was a way to kind of balance that somehow that might be more ideal?

~I actually enjoyed GF a lot though, so I can't really say I disliked anything about it. XD It was kind of a test run too (and happened right after LJ having that big downtime O_O;), so maybe next time things will run a little smoother. ♥

[identity profile] arivess.livejournal.com 2011-09-22 10:49 pm (UTC)(link)
*nodnod* I liked it too, honestly! (EILIA DON'T THINK I DIDN'T LIKE IT. ;_;) I just found it really tiring towards the end, I think.