Re: UA -- It's not a scheduling of UA in general, but. I found this game, I felt really rushed, what with the Garden Festival, and LJ going down, so it was a week less of time for contests, so I was kinda scrambling even with the extensions... Mind, that's more LJ's fault, but maybe we should think of some contingency plans in case things like that happen again?
RE: MG -- For minigames, I wonder if we should consolidate the points-giving more...? I mean, they're mostly even, but sometimes I look at an activity and think, "Woah what..." But I guess it'd be too hard to really do anything about it unless I want to personally go over the points for every minigame. XD;; And I guess the problem is, a game that FEELS simple might not turn out to be that easy to do.
RE: GF -- I mentioned in the other post, but. Yeah. I feel the Garden Festival was fun, BUT, it gave out such a huge amount of points in such a small amount of time that anyone who missed it took a huge hit. Plus, while I know people who were running it volunteered to do so of their own accord, but I think some of us were so tired, we barely wanted to participate in anything else. ...Er. Well. I still wanted to do EVERYTHING ANYWAY, but I was really tired at the end. XD;; And I know CT said she spent hours replying each day, so really didn't have a chance to even look at the other games until later.
I'm definitely for the idea of a festival again, but I wonder if we shouldn't make it last a little longer and less intensive instead of more? Maybe specifically ask people for low-maintenance games, like the chocobo racing, phantom rolls, hunters guild, things like that; and then run it alongside a few less intensive normal activities, too?
I also think we need to announce/publicize festival events more. I wasn't very helpful with that anyway, but. XD;; There was only ONE person I didn't already know who tried my booth. We didn't really get that many new joiners, which was one of the points...
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RE: MG -- For minigames, I wonder if we should consolidate the points-giving more...? I mean, they're mostly even, but sometimes I look at an activity and think, "Woah what..." But I guess it'd be too hard to really do anything about it unless I want to personally go over the points for every minigame. XD;; And I guess the problem is, a game that FEELS simple might not turn out to be that easy to do.
RE: GF -- I mentioned in the other post, but. Yeah. I feel the Garden Festival was fun, BUT, it gave out such a huge amount of points in such a small amount of time that anyone who missed it took a huge hit. Plus, while I know people who were running it volunteered to do so of their own accord, but I think some of us were so tired, we barely wanted to participate in anything else. ...Er. Well. I still wanted to do EVERYTHING ANYWAY, but I was really tired at the end. XD;; And I know CT said she spent hours replying each day, so really didn't have a chance to even look at the other games until later.
I'm definitely for the idea of a festival again, but I wonder if we shouldn't make it last a little longer and less intensive instead of more? Maybe specifically ask people for low-maintenance games, like the chocobo racing, phantom rolls, hunters guild, things like that; and then run it alongside a few less intensive normal activities, too?
I also think we need to announce/publicize festival events more. I wasn't very helpful with that anyway, but. XD;; There was only ONE person I didn't already know who tried my booth. We didn't really get that many new joiners, which was one of the points...